Definitive Editions: What’s the Point?

Something that I’ve noticed since the newest generation of gaming consoles is the massive number of re-released titles or definitive editions. While these might be great for those who never had the chance to try on previous generations or try out all of the content, in my completely honest opinion it feels that lately it’s becoming excessive and lazy. Soon we will be having another one added to the list, which will be for Dishonored.

The first game that I tried out as a definitive edition was Tomb Raider. While I had a lot of fun with the game, there wasn’t really that much replay value. I got it on a small sale and I felt that it wasn’t worth the $40 price tag in the end, and that is only on the low end. Among other games we have Borderlands: The Handsome Collection, DMC: Devil May Cry, The Last of Us, and Diablo 3: Reaper of Souls. Sure, there may be some added benefits the second time around, but why weren’t they there the first time around?

I, for one, would really rather have fresh and new content rather than seeing old content simply sold again for close to the same price. Sure, this might be a decent way to check out full DLC expansions, but at the same time there is still the fact that it is something that we have already seen and/or done before. Why not try out something that could have been in the works, but was never released?

What is the most aggravating is that this is a trend that just never seems to end. It wasn’t something that we saw on the Xbox 360 or PS3, and it feels like it happens all the time now. Take the Halo: Master Chief Edition for example. This is a great bundle on one hand. You get four games and all of the multiplayer maps added; however, this will still cost $60 and take up a lot of memory space on your Xbox One. If you’ve never played a Halo game, this is an amazing deal. However, for loyal Xbox fans a lot have already tried at least one of these games there doesn’t seems to be any different content other than updated graphics and the ability to create custom playlists from the campaigns.

On top of all of that, it just feels like these get blown way out of proportion when it comes to advertising. Is the game usually good? Yes, but we’ve already seen that how many years ago when it was first released. It only seems that really successful games are the ones that get HD re-releases as well. For any of my readers of my Gaming on a Budget column, a lot of these are older games that I find to be personally enjoyable. Are they the greatest? No, not by any means, but that doesn’t stop my enjoyment of them. Just recently I played through a smaller franchise called Darksiders that was released in 2009 and I would happily play again on current generation consoles just for nostalgia purposes due to how much I enjoy the series. Would I buy it if it got a definitive edition? More than likely not, but I would at least rent it and beat it all over again.


Do you have a favorite definitive edition or HD re-release? What are your thoughts on the subject?

Featured image courtesy of Square Enix

One thought on “Definitive Editions: What’s the Point?

  1. I personally like HD ports, because most of the games on Sony side, I never got to play. For example, God of War series, i wasnt going to play the dirty PS2 games, I instead got to play them in HD which looked very nice. Then the Kingdom Hearts games got a really nice boost as well. As for the Next-Gen consoles, well, some games came out at the end of the consoles life cycle that I see why they ported it over, like The Last of Us, they put in a ton of detail in the PS4 version that warranted it. Then you have games like God of War 3 for PS4 thats the laziest ports of them all. I like playing older games with a new coat of paint so the experience isnt ruined by dated graphics. Gears of War 1 remaster looks awesome as well.

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